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Cryptic Studios 03-09-08
*CRYPTIC STUDIOS ANNOUNCES /CHAMPIONS ONLINE/*
*/Developers of City of Heroes™// Franchise Have Acquired
Champions IP and Are Set to Deliver MMORPG With Billions of
Customization Options/*
*LOS GATOS, CA – February 20, 2008 – *Cryptic
Studios™, one of the leading independent developers of massively
multiplayer online role-playing games (MMORPGs), announced today
*/Champions Online/**/™/*, their first ever self-developed and
self-published MMORPG. */Champions Online/*, based on the popular
pen-and-paper *Champions* RPG, will give players the power of total
customization of their hero experience while they explore a vast
universe of richly detailed 3D environments. */Champions Online/* is
slated for release in Spring 2009.
Cryptic Studios also announced today that it has acquired the
*Champions* intellectual property (IP) from Hero Games. First
published in 1981, the *Champions* role-playing game is one of the
first RPGs to forgo the traditional dice-rolling system of character
generation in favor of a point-based system. Cryptic Studios has
licensed back to Hero Games the rights to produce *Champions RPG
books, and the sixth edition of the HERO System and Champions, set to
release in 2009, will include rules on how to recreate /Champions
Online /*characters and scenarios.
We thought carefully about which IP to select for our next
game, said Jack Emmert, chief creative officer of Cryptic
Studios we've been playing the Champions RPG since it
first came out and I love both the rich history and wide array of
compelling characters which made this an obvious choice for Cryptic
Studios.
I am very excited to be working on Champions, said
Michael Lewis, president of Cryptic Studios. We have a powerful
development team, a better engine, more resources, and a vision for a
new kind of MMO experience. Bringing the operating side of the
business in-house enables us to be more efficient, get our developers
even closer to the customer, and ultimately make a better game and
long-term experience.;
*/Champions Online/* is all about total customization; it will
offer a near infinite amount of character customization so that all
players will have a unique game experience. Gamers will be able to
create their hero's name, back story, costume, powers and
abilities as well as design their own personal arch-enemy and his or
her back story, which will guarantee a truly unique experience.
Champions Online/* brings a lot to the table. Gamers have
literally billions of options to create their own fully customized
hero, Emmert said. Couple that with the unique character
generation system and tons of beautiful, expansive environments in
which to roam, and */Champions Online/* is going to be unlike anything
MMO fans have seen before.
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